Tutorials for the Rage 3D game engine
No game engine is complete without a set of tutorials showing how to implement all the different parts / functions of the game engine.
Below are a set of tutorials to help you as the game developer / designer to implement the engine as quickly and efficiently as possible.
In order to use and compile any of these tutotrials, you will need to download the Binary and Art for the engine
I will be adding more tutorials as time goes by.
Tutorial 1 - Creating a Window
Tutorial 2 - Loading a Predefined Object (Cube)
Tutorial 3 - Adding a Skybox
Tutorial 4 - Simple Free Look Camera
Tutorial 5 - Adding a Lens Flare
Tutorial 6 - Loading 3ds files into Rage