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rglSetDynamicBillBoardCamPos

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rglSetDynamicBillBoardCamPos

procedure rglSetDynamicBillBoardCamPos(
const aObjectIndex: Integer;
const aBBCamPosX, aBBCamPosY,aBBCamPosZ : Single);
stdcall;

Set the camera position for the billboard calculations.

Parameters
aObjectIndex - A Reference to one of the previously created dynamic objects
aBBCamPosX, aBBCamPosY,aBBCamPosZ - current position of the camera

Remark
This flag is implemented for all dynamic objects except animated bone meshes You have to set this each time the camera position changed



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