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rglGetDynamicBillBoardCamUp

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rglGetDynamicBillBoardCamUp

procedure rglGetDynamicBillBoardCamUp(
const aObjectIndex: Integer;
var aBBCamUpX, aBBCamUpY, aBBCamUpZ : Single);
stdcall;

Get the last up vector that was set for the billboard calculation.

Parameters
aObjectIndex - A Reference to one of the previously created dynamic objects
aBBCamUpX, aBBCamUpY, aBBCamUpZ - The up vector of the camera.

Remark
This flag is implemented for all dynamic objects except animated bone meshes



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