rage game engine free game engine

rglCopySceneScreenPartToBitmapFile RageGL

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rglCopySceneScreenPartToBitmapFile RageGL

procedure rglCopySceneScreenPartToBitmapFile(
const aFilePath : PChar;
const aX, aY, aWidth, aHeight : integer);
stdcall;

Draws a section of the current frame to a bitmap, and saves it to disk

Parameters

aFilePath - PChar the path, and filename to the destination bitmap
aX - left of the image
aY - top of the image
aWidth - width of the image
aHeight - height of the image

Remark
This function can be used to copy parts of the screen to a bitmap. Can be used to generate cubemaps from inside the map



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